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Sleeping Gods rules refresher

Get back into Sleeping Gods in 23 minutes: a spoken refresher of the setup, how a turn goes, the rules people often forget, and how the game ends and is scored. Made for people who have played before. Listen on the way to game night and start playing without opening the rulebook.

2021 · 1–4 players · 2 min 32 s in the feed

Play the quiz, 2:32

0:00 / 2:32

The rest of this one is for contributors

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  • How to win
  • Basic setup
  • Core mechanics
  • Gameplay example
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Rules quiz

How much of Sleeping Gods do you still remember? Each question opens on its answer.

When drawing search tokens with the Deck room action, what happens with damage and rewards?

You suffer the damage shown on every token you drew, but you keep the reward from only one of them.

How much command does it cost for another player to add their own crew members to a skill challenge?

They pay 1 command total no matter how many crew members they send, and each of those participants also takes a fatigue.

What happens to equipped ability cards when an event deck runs out?

At the end of every event deck except the last, all equipped ability cards are discarded.

What happens when your attack misses an enemy in combat?

You take the counterattack first, then still deal 1 damage, or none if the attacker has two fatigue.

Does a weapon's block reduce damage from the enemy attacks at the end of a combat round?

No, weapon block does not apply to end of round attacks, though block from adventure cards, crew abilities, or effects specifically for end of round attacks does.

Look it up on BGG