Magic Keys rules refresher
Get back into Magic Keys in 7 minutes: a spoken refresher of the setup, how a turn goes, the rules people often forget, and how the game ends and is scored. Made for people who have played before. Listen on the way to game night and start playing without opening the rulebook.
2022 · Happy Baobab · 2–4 players · 1 min 53 s in the feed
The rest of this one is for contributors
Contributors hear the whole refresher: how that works.
- How to win
- Basic setup
- Core mechanics
- Gameplay example
Rules quiz
How much of Magic Keys do you still remember? Each question opens on its answer.
What happens if all of your dice end up set aside on sleep symbols during your turn?
Your turn ends immediately without pulling a key, and the pawn stays where it is instead of returning to the starting space.
How can you get your set aside dice back during your turn?
You take back all your set aside dice if your pawn stops on the red Recovery space, or at any time you may drop one fake key you own into the magic pond to bring them all back.
How many gems does each color of true key give?
Purple gives 2 gems, blue gives 2, green gives 3, yellow gives 4, and the golden key gives 5.