Lisboa rules refresher
Get back into Lisboa in 20 minutes: a spoken refresher of the setup, how a turn goes, the rules people often forget, and how the game ends and is scored. Made for people who have played before. Listen on the way to game night and start playing without opening the rulebook.
2017 · Eagle-Gryphon Games · 1–4 players · 2 min 37 s in the feed
The rest of this one is for contributors
Contributors hear the whole refresher: how that works.
- How to win
- Basic setup
- Core mechanics
- Gameplay example
Rules quiz
How much of Lisboa do you still remember? Each question opens on its answer.
When you play a Noble or Treasury card into your Portfolio, what must you do immediately afterward?
You must then Sell Goods or Trade with Nobles, so you need to hold at least one good.
How is the Influence cost to Visit a Noble calculated?
The cost is the number to the left of the Treasury marker plus the number of opponents' Officials in that Noble's office, not counting his plaza, never below zero, and any shortfall is paid in wigs.
When you Produce Goods, which good prices drop?
Each type actually produced drops one step in price, prices never go up, and a type you could not take because your warehouse was full does not drop.
What happens when you gain Influence and end on the ten space?
You score one wig every time, even if you were already on ten, though any Influence above ten is wasted.
How do you score a newly built store?
Count the matching colored Public Buildings in its row or on its street, up to 3, and multiply that by the number on the Scoring tile at the bottom of its column.