Greenwood rules refresher
Get back into Greenwood in 9 minutes: a spoken refresher of the setup, how a turn goes, the rules people often forget, and how the game ends and is scored. Made for people who have played before. Listen on the way to game night and start playing without opening the rulebook.
2026 · Feuerland Spiele · 1 min 57 s in the feed
The rest of this one is for contributors
Contributors hear the whole refresher: how that works.
- How to win
- Basic setup
- Core mechanics
- Gameplay example
Rules quiz
How much of Greenwood do you still remember? Each question opens on its answer.
During the Departure phase, what happens to the Auroras you use, and can Auroras gained during that phase be used right away?
You never spend your Auroras in Departure, since each Aurora simply lets you remove one Hiking token or cast one Spell, and any Auroras gained during that phase cannot be used in it.
When you move your figurine for a Forest action, what two movement restrictions apply?
You may not end on the space you started from, and you may not stop, do something, and then continue moving.
What do you take if you gain an Energy token bonus while already holding all 4 Energy tokens, or a Spy bonus while already holding both Spies?
You take 4 points instead.